Where can i find job in dawnguard
Players can even purchase unenchanted items from merchants all over Skyrim and then ply their trade to sell the items back to the merchants. This sort of buying low and selling high practice is lucrative, low-risk, and practically perfect. Apart from standing in as a blacksmith in a smithing business, players can make gold faster by determining which weapons or armor have the best price-to-effort-ratio.
The community has determined that Dragonbone Daggers make ideal merchandise to craft for this purpose. Each Dragonbone Dagger costs gold to sell and the materials are readily available since Skyrim is littered with dragon corpses. Players can even take advantage of Fortify Smithing potions and item enchantments in order to boost the quality of the daggers so they can sell higher.
This job can be a great side gig if your character is already an ore miner or a blacksmith. Any ore miner with a high enough Alteration skill can easily turn their common and abundant iron ore into gold using the Transmute spell , and then smelt the ore into ingots. These gold ingots can then be easily turned into gold jewelry at a smithing station. As expected, the jewelry can sell high. Players don't even have to go through the trouble of mining cheap ore as merchants sell it in bulk.
If players are also good at Enchanting, they can then further increase the price of these rings by adding enchantments to them. Being a potion seller or maker is also another option for Dragonborn artisans out there. Much like jewelry, potions sell high. Players need only forage the ingredients from the countryside or buy them from merchants or alchemists and then craft the potions at an Alchemy Table.
Afterward, they can sell those potions back to the very merchants or alchemists they bought the ingredients from since those people now have a decent pool of money from you buying their stock.
It's no secret that many hunters in the game have ended up wounded or eaten by one of the many monsters roaming the lands. In fact, the hunters seem to end up the hunted more often than not. Housecarls swear an oath to serve and follow their charges into battle, whether it's against an unruly bar patron or something immensely more terrifying — like a vampire or dragon.
As gamers have seen, it doesn't take very long before companions are knocked out in the middle of battle. Unless you want to spend most of your time laying on the ground unconscious, becoming a Housecarl isn't going to be much fun. You end up carrying most of your Thane's garbage, to boot. The everyday alchemist is relied on by the people of their town to make much-needed medicine. With all the people that get injured, though, having to make health potions sounds like it would be a full-time job.
Alchemists likely have to work long hours trying to make their potions so that they can meet demand. Unless fans of the series are looking for a job to keep them constantly busy and without rest, being an alchemist seems like too much work for what they likely get paid. Bandits are one of the weakest enemy types in the game and find themselves being killed on the regular.
If one decided to become a bandit, they would have to live in caves, risk being killed by trolls, and likely be taken down by the Dragonborn sooner or later. Banditry is a vocation with little to no reward — and what little reward there is will likely draw some enterprising young adventurer into butchering the entire hideout and taking it for themselves. There aren't really any benefits to choosing to be a bandit , beyond not having to obey laws as long as you can stay on the run.
Robs people on the road, steals when it suits him, kills for money, spends a lot of time in prison and is always stocked up on mead and ale. Also has the drunk Cosnach as his friend. Just got thrown into Cidna mine for the forsworn conspiracy after slaughtering 6 guards for good measure. Proceeded to beat every single prisoner to death with his bare hands just because he was angry. I like to get player houses with huge blacksmithing shops with everything in them, buy materials orr find them and make weapons and armor to sell.
If you enchant them you can definitely get way more money than you paid for the materials. I just wish there was a mod that would like, actually let you set up shop and have customers, though. I looked into making one but it was really complicated. Originally posted by jonathanjnale :. Not to mention, the main plot can only be done so many times before the player is sick of hearing Delphine snip at them for not killing Paarthurnax, deal with the Stormcloaks and Legion fighting each other instead of the Thalmor, or chasing down Alduin across time and space.
The good news is that there are so many factions, radiant quests, and general other activities to keep the player's attention for hours, regardless of if mods are installed or not.
It might not be as rich as its Oblivion predecessor, but the Dark Brotherhood faction questline is one of Skyrim's best. It has the player stealing a hit from a run-down and failing Dark Brotherhood and then working through the ranks until Cicero and the Night Mother arrive, making it clear that the Wrath of Sithis is about to descend upon the Sanctuary for them disregarding the tenets.
There is also the option to take down the Dark Brotherhood instead- if they attack and kill Astrid during the recruitment process. But that half of the potential questline is less rich and interesting than the primary quest is, where there are some of the most interesting NPCs lurking.
The Dragonborn DLC sends the dragonborn to Solstheim where they will encounter a harsh environment graciously "gifted" to the Dunmer refugees from Red Mountain's eruption. It is full of new shouts, dragons, and even the ability to tame the beasts which makes for a great time. It also brings in more Skyrim history and lore by having the player square up against the first Dragonborn, the former Dragon Priest Miraak. An interesting point is depending on whether or not the main storyline has been completed of the base game will depend on how Miraak addresses the player.
Most of the time, fetch quests are annoying and just constantly rank the lowest on player's lists.
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